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> today we can do everything Flash did, and more, with HTML, and WebGL. There's one big piece missing: we don't have an animation/gaming interface that's as ea
by mFixman 4y ago
> today we can do everything Flash did, and more, with HTML, and WebGL.
There's one big piece missing: we don't have an animation/gaming interface that's as easy and intuitive as Flash.
Flash didn't become ubiquitous because it was powerful, but because it was easy for any 13 year old to pick up and do something nice in a couple of days without reading any documentation or doing any course. Good luck getting anything to work in WebGL without any web programming experience.
- rchaud 4y agoDevelopers love saying "But you can do everything that was in Flash directly in Javascript today!!" I wish they could understand that what they're saying would be equivalent to switching out Excel for a Python IDE and saying "but you can do calculations here too!"
- robertoandred 4y agoThe Flash editor is still around, it's just called Adobe Animate now. It can export to web for you.