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> I have always wondered: why do these industries effectively bet their industry’s computation on the whims of a company like Apple, who does what they (Apple)
by Mikeb85 4y ago
> I have always wondered: why do these industries effectively bet their industry’s computation on the whims of a company like Apple, who does what they (Apple) want when they (Apple) want and loves to shut out integrations?
Do they? Last I heard, most of the industry uses Linux render farms...
- bmitc 4y agoI guess I don’t really know and was kind of going off of the article. I sort of thought the industries heavily used Macs, but it does make sense that some use much more industrial setups.
- berkut 4y agoMost of the high-end VFX/CG industry uses Linux for both workstations and render farm nodes. Some studios like Pixar allow a bit more flexibility to some artists in certain roles (generally those that don't work in the pipeline that much - i.e. concept artists) to use other software / OSs, but otherwise it's mostly Linux. Smaller studios use Windows/Mac a bit more (boutiques use Macs the most), but the removal of the Xserve and the lack of competitiveness in the MacPro for several years have shifted some away from Mac.
- viraptor 4y ago> Most of the high-end VFX/CG industry uses Linux for both workstations How do they deal with HDR content? As far as I know it's not supported yet and the colour management is lacking, which seems like a big problem for today's content.
- Mikeb85 4y ago> As far as I know it's not supported yet Linux can support it, just not every display server/application (yet)...
- berkut 4y agoICC support works fairly well, and anyway, each DCC (Katana, Nuke, Houdini, RV, etc) has custom (normally via OCIO) colour profile support itself, so even if the OS' support isn't perfect, it doesn't really matter (as long as the graphics drivers can push the correct result out).