10 ms·
You'd probably want to process multiple lines at once and use scatter to do the pixel drawing, I guess? But if you have one long line and a bunch of short ones,
by kevingadd 4y ago
You'd probably want to process multiple lines at once and use scatter to do the pixel drawing, I guess? But if you have one long line and a bunch of short ones, the perf would tank due to the lanes all dying, like gpu shader divergence.