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This was wonderful to read. Informative, well explained, and humorous (the reference to "a pixel is not a little square" took me by surprise and made me laugh).
by Agentlien 4y ago
This was wonderful to read. Informative, well explained, and humorous (the reference to "a pixel is not a little square" took me by surprise and made me laugh).
I feel like I've gotten a better understanding of things I thought I knew already. The only question left in my mind is "why does he always need to write new subpixel-accurate line drawers?!"
- soegaard 4y agoUnder his picure, you get the explanation. Tom Forsyth GPU designer and gfx coder Gfx coder and chip designer. Worked at Oculus, Valve, RAD, Muckyfoot, 3Dlabs, now back at Intel. Blade2, Larrabee, TF2, VR and many other atrocities.
- Agentlien 4y agoYes, I did read this. It was more a comment in appreciation of the humour of that opening. I suppose it makes sense if you take "every now and then" to be every few years rather than every few weeks, but it still sounded funny.