4 ms·
I don't know of any formal introductions to the topic but you can see them in action in these places too * some of Daniel Lemire's work in high performance dat
by thoughtFrame 4y ago
I don't know of any formal introductions to the topic but you can see them in action in these places too
* some of Daniel Lemire's work in high performance data structures
* the blog posts related to solving board games on https://nullprogram.com https://nullprogram.com
* the articles about board representations on the chess programming wiki https://www.chessprogramming.org/Main_Page https://www.chessprogramming.org/Main_Page
* Any explanation of Quake III's fast inverse square root
- erksa 4y agoThanks for the resources, these are great! As an avid chess fan I've always played around with the idea of trying making a basic chess engine.. This might just be the push!!