4 ms·
Perhaps this is the point of criticizing 5% utilization of the gpu. Why not have 90% gpu utilization of a $400 headset? Which strategy is more likely to succeed
by cudgy 4y ago
Perhaps this is the point of criticizing 5% utilization of the gpu. Why not have 90% gpu utilization of a $400 headset? Which strategy is more likely to succeed in gaining more adoption?
- mycall 4y agoIs battery life a checkbox with this hypothetical? VR/AR and battery life can be very important for many applications.