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It sounds like gp's issue is only with games, i.e. everything else is rendering correctly. Which sounds to me like the video driver isn't applying the correct o
by andreareina 4y ago
It sounds like gp's issue is only with games, i.e. everything else is rendering correctly. Which sounds to me like the video driver isn't applying the correct output profile (but the OS does so regular applications work).
Can you actually specify a color profile in the driver itself? I haven't had a color managed workflow in forever but I remember only ever being able to tell the OS.
- bscphil 4y agoYeah, I believe the issue here is that games are not usually color managed because that would require tagging the rendered image with a space and then converting it, which would probably delay the render by at least a frame.