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Ok then crappy 3dof VR on mobile, of which GearVR was a variety. Bottom line, Facebook/Carmack pushed mobile vr prematurely in order to get the most users poss
by 1auralynn 4y ago
Ok then crappy 3dof VR on mobile, of which GearVR was a variety. Bottom line, Facebook/Carmack pushed mobile vr prematurely in order to get the most users possible, but the experience sucked and users lost interest. Meta just made the same mistake with horizon
- MikusR 4y agoGearVR was not crappy.