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Why do you care? You really need to get over the "Linus said something bad about my mother 20 years ago" or whatever your issue is. It's just weird at this poin
by revertmean 4y ago
Why do you care? You really need to get over the "Linus said something bad about my mother 20 years ago" or whatever your issue is. It's just weird at this point.
- pjmlp 4y agoYou are the ones that need to get over the fact that these are Windows games, not Linux.
- smoldesu 4y agoWhat is there to get over? They run better on Linux most of the time, plus I don't need to groan when Microsoft asks me to enable the Windows™ Gaming Hub™.
- pjmlp 4y agoGreat, I guess we can forget about SDL and friends, and start adding a note "Want this on Linux? Ask Valve".
- smoldesu 4y agoWhy? Native SDL apps work fine on Linux too.
- scheeseman486 4y agoThey wrap to SDL, so it's still being used. Proton is mostly an assemblage of FOSS projects, direct interaction with Valve isn't needed to use those any more than direct interaction with, say, a major contributor to Mesa like Intel when using that.
- revertmean 4y agoNobody. Cares.
- pjmlp 4y agoIndeed, nobody cares about 2% market share.
- tpush 4y agoWhat does 'getting over' even mean here? These games are coded to APIs provided by Windows; but there's nothing stopping another platform from implementing these same APIs and happily running these games on not-Windows.
- pjmlp 4y agoThey are not Linux games...
- TheCoelacanth 4y agoThey run on Linux, which is close enough for me.
- horsawlarway 4y agoThese games are targeting an ABI that happens to have come from MS. My fucking linux machine runs on intel hardware that is targeting an arch made by AMD (x86_64). There is no problem with sharing stable interfaces. The idea that we should not treat these as linux games because they consume an interface developed by MS, that is implemented just fine by proton on linux is... very very backwards. Who gives a flying fuck who made the interface, as it can be implemented across platforms, I'm a-ok with the result.
- pjmlp 4y agoNah, backwards is jumping of joy by only having games via "emulation" of other platforms, regardless of how it is implemented.
- horsawlarway 4y agoThis is almost intentionally obtuse at this point - and you're getting downvoted for good reason. You don't have a compelling argument here - step back, pause, and consider whether you're having an emotional reaction. Your argument is basically "Developers should do things I want, for my benefit, with no regards to the success or consequences of those actions". And that's a pretty fucked up argument. A much better argument is: Proton makes linux a compelling platform for gaming. There is a decent chunk of market segment that keeps Windows around only for gaming. Allowing those users to move entirely to linux increases the appeal of developing native gnu/linux games, because there is a much larger native market. This is how interfaces work - they allow you to develop new products that are compatible with the existing userbase. It's why they're incredibly important as stepping stones. --- Side note - Proton came out of codeweavers, codeweavers develop a custom version of Wine. Do you happen to know what Wine fucking stands for? hint: Wine Is Not an Emulator.