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Yup, I made a reply myself but also just to elaborate a bit: I do think this paradigm is relevant to ray/path tracing. There's already work on compositing and r
by jasonwatkinspdx 4y ago
Yup, I made a reply myself but also just to elaborate a bit: I do think this paradigm is relevant to ray/path tracing. There's already work on compositing and relighting them. The parameterization may be interesting in lots of niches, basically anywhere the long training time is justified by having a very compressed representation of the radiance within a scene/instance.
- taylorius 4y agoThey are super useful for compositing a 3D object into a scene where there are things close by that will interact with the object for sure. It's like a 5D ray oracle - I think it will transform film CGI pipelines (probably already is). As for scene relighting - that's extra neural witchcraft piled on top! :-)