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The main problem with VR is that it is a gimmick that people don't want to use as their main medium of interaction whether with games or job communication.
by mjfl 4y ago
The main problem with VR is that it is a gimmick that people don't want to use as their main medium of interaction whether with games or job communication.
- wpietri 4y agoI see you're getting downvoted, but that's my suspicion as well. Since the 1850s, stereoscopic 3D has had many waves of short-term popularity but has produced no lasting impact. From the Brewster Stereoscope to the Viewmaster to multiple tries at 3D movies and TV, to 30 years of "VR will break out once we improve the tech", each time people get very excited about the novelty and think it will change the world. And each time it doesn't. The simple answer here is that people's brain hardware is already quite good at turning flat 2D representations into 3D mental experiences, so stereoscopy doesn't add much. Making it, as you say, a gimmick. The historically cyclical interest in the gimmick suggests that it's mainly appealing as a novelty.