3 ms·
Ahh I also went down the SVG-for-browser game. The promise of vector (resize-and-without-loss) seemed good right. I ran into a bunch of issues especially with
by rawoke083600 4y ago
Ahh I also went down the SVG-for-browser game. The promise of vector (resize-and-without-loss) seemed good right.
I ran into a bunch of issues especially with text, when starting to scale "objects-with-txt", had to add bunch of weird css-stuff everywhere and not it's not very cross-browser.
I'm now back on the ThreeJS train again :/