4 ms·
Haven't Skia et al been GPU accelerated for ages?
by gct 4y ago
Haven't Skia et al been GPU accelerated for ages?
- deleted 4y ago[deleted]
- jahewson 4y agoYes, Skia uses the traditional method of tessellating path geometry on the CPU and then having the GPU handle transforming and shading it as if it were 3D geometry. Compare that with what we see here, which uses compute shaders for the whole process.