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>> And then there's professional level support. Who can you pay six and seven figures a year to in order to acquire the services of a team of industry experts w
by ethbr0 4y ago
>> And then there's professional level support. Who can you pay six and seven figures a year to in order to acquire the services of a team of industry experts who work with Godot?
> Why would you need to? It's an open source engine that uses straightforward C++, You can add PRs and requests in Github or contact the devs on Twitter or wherever.
This is such peak HN, and misunderstanding why companies pay for professional support, that it hurts.
- pjmlp 4y agoMost of HN doesn't really get the games industry anyway.