3 ms·
What's going on in radv? Valve did kick out llvm with aco (which is faaaaaar less worse than the former, I wish it was plain and simple C). But now, I see som
by sylware 4y ago
What's going on in radv?
Valve did kick out llvm with aco (which is faaaaaar less worse than the former, I wish it was plain and simple C).
But now, I see some stuff (KHR "acceleration structure") pulling that horrible glslang compiler from khronos into the SDK.
If hardware specific shaders are to be required for some vulkan fancy APIs where no silicium blocks is available, they should be written in GCN/RDNA|SPIR-V code with plain and simple C coded assembler.