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Do you want favourites of 2022, or classics that are still great? Because Saboteur is 18 years old. Some of my favourites from this year include: CombiNations
by mcv 4y ago
Do you want favourites of 2022, or classics that are still great? Because Saboteur is 18 years old.
Some of my favourites from this year include:
CombiNations - a very quick tile-laying where you score points by making large contiguous fields of the same type, with added depth coming from bonus points and the way you can choose what tile to lay.
Clockworker - a kind of worker placement game with a twist: you can place lots of workers at once, but they only produce when they return home one at a time, giving the feeling of winding up devices that slowly wind down. Great concept slightly hampered by the iconography describing the various bonuses that the purchasable artifact cards provide.
Lost Ruins of Arnak -- significantly bigger than the other two, giving a real Indiana Jones adventure/treasure hunter feel. You need to have the right vehicle to travel to interesting locations where you can discover treasures, generally guarded by some monster. You're going to need some tools or weapons to defeat it. You collect stuff that you spend to get bonuses that help you get more stuff. Great atmosphere, great mechanics.
Revive -- After a big catastrophe, humanity finally crawls out of their caves and starts exploring the world again, hopefully gaining knowledge on how to operate these ancient machines. Beautiful board, clever mechanics.
Starship Captains -- Not about Star Trek at all! Honestly! Perfectly encapsulates the experience of captaining a starship on a 5 year mission to explore strange new worlds.