3 ms·
I don't know but then agree. The general concept sounds boring to me but I can see how this can be interesting for many people. For example as a Starwars fan so
by markus_zhang 4y ago
I don't know but then agree. The general concept sounds boring to me but I can see how this can be interesting for many people. For example as a Starwars fan someone must want to fly the same scenes in VR for a few times.
But I think the better is to train AI to generate scenes based on description such as "dogfight in P-51 with German ME-109 in WW2 for 15 mins" and after some computation the player gets to play this game in VR for 15 mins. The problem is how to make it possible at low cost as player will probably just pay a few bucks for such experience (but you can always resell the popular ones many times)