3 ms·
With Microsoft's DirectPlay, it was even worse, since only the lobby functioned in a client-server mode. Once the game started, it went full P2P and all players
by fabioborellini 4y ago
With Microsoft's DirectPlay, it was even worse, since only the lobby functioned in a client-server mode. Once the game started, it went full P2P and all players without port forwarding timed out.
- treeman79 4y agoI recall kali.net worked pretty good with Warcraft 2 way back in the day.
- KptMarchewa 4y agoThat's just taking bad parts of client-server and P2P modes.