3 ms·
GPUs usually run on big command buffers that are generated in a streaming fashion and then submitted at specific points, so it's theoretically possible that a g
by kevingadd 4y ago
GPUs usually run on big command buffers that are generated in a streaming fashion and then submitted at specific points, so it's theoretically possible that a game could hit 60fps this way. You'd just be eating extra latency between command buffer submission and actual rendering.