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This is massive news for mobile web game developers. It's currently suicide to try to support iOS Safari. It's actually really sad that you make something that
by Kiro 4y ago
This is massive news for mobile web game developers. It's currently suicide to try to support iOS Safari.
It's actually really sad that you make something that should be cross-platform by default but breaks because iOS Safari lacks support for the most basic things.
You make something that works identical on Android Chrome and Firefox at 60fps but as soon as you try it on iPhone you're bombarded with glitches and problems that you don't even know where to start. If you want to make a cross-platform mobile game you're currently forced to go native.