4 ms·
Earlier versions of GL were indeed a lot of fun and easy to get started without much learning curve, but very easy to get into a pickle and blow your foot once
by rwbt 4y ago
Earlier versions of GL were indeed a lot of fun and easy to get started without much learning curve, but very easy to get into a pickle and blow your foot once the project gets reasonably complex with everything being a state in the context.
- Agentlien 4y agoOpenGL 4 was a huge shift and felt like such an improvement once you got used to it. It was a bit more work to set things up, but it was so much faster and had a lot less messy global state.