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> I've always wanted to ship some basic apps that do things without any ads or purchases or whatnot. Besides the developer program cost (which I assume will st
by chrisan 4y ago
> I've always wanted to ship some basic apps that do things without any ads or purchases or whatnot.
Besides the developer program cost (which I assume will still exist in this EU world) what is stopping you from doing this now?
- anonymousab 4y agoApple's review process and their rules about the kind of apps and code that are allowed to run? Heck, do they even allow GPLv2 and GPLv3 apps on the app store?
- Someone 4y agoIt doesn’t matter whether they do. The anti-tivoization clause in the GPLv3 license (https://www.gnu.org/licenses/gpl-faq.html#Tivoization https://www.gnu.org/licenses/gpl-faq.html#Tivoization) forbids developers from selling iOS apps that contain GPLv3-licensed software (the situation w.r.t. GPLv2 is less clear)
- heavyset_go 4y agoIt would violate the terms of those licenses for Apple to distribute binaries in the same manner that they currently are.
- kaba0 4y agoThe price of a developer account? FOSS is a big enough giveaway as is, most people doesn’t like the idea of paying for giving away their own free time
- iLoveOncall 4y agoThis won't be solved by 3rd party stores. You need to buy a mac and pay the developer fee just to BUILD apps for iOS.
- thayne 4y agoNot the original poster, but maybe: Dealing with the capricious app store approval processs? Not being allowed to use GPL code (might still be a problem for 3rd party app stores, but maybe not for sideloading. Maybe.)? Having to develop on a mac (which will still be a problem)?
- nine_k 4y agoOn top of $100/year developer license, you also need an Apple laptop (or desktop) to develop for iOS devices. You are legally (though not technically) forbidden to run a copy of macOS on non-Apple hardware, even if a legitimate copy were obtainable without purchasing some hardware. Apple is a hardware company, an appliance company if you wish, and also a media company. The fact that they are forced to also produce general computing devices as a wayto run stuff like Ableton or Photoshop is, I suspect, seen as a pesky legacy of Apple II days.
- judge2020 4y ago> , even if a legitimate copy were obtainable without purchasing some hardware. Pedantic, but the license agreement line requiring that 'MacOS can only run on Apple hardware' is, itself, in service of the fact that they only license the software to you if you purchase their hardware.
- nine_k 4y agoExactly. IIRC you can legitimately run macOS on a VM, but the VM should run on Apple hardware. A Hackintosh is a transgression.