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My suggestion would be to build it first, and worry about legal issues when/if they actually happen. Maybe you'll build it and it will attract no attention. Or
by regularjack 4y ago
My suggestion would be to build it first, and worry about legal issues when/if they actually happen.
Maybe you'll build it and it will attract no attention. Or you'll get bored with the project and drop it. Or a myriad of other reasons that will result in the project not seeing adoption.
Legal issues likely will only happen if the project sees adoption. I would focus my energy on making it being adopted first, instead of fixing legal issues that might never materialize.
- pzduniak 4y agoI agree with this, with some caveats. If the publisher deems you to be a threat, they will harass you with fraudlent DMCAs regardless of their validity. Hell, they might even send you C&D letters and threaten legal action, even if you keep DRM checks intact (see the alterIWNet/FiveM sagas). It looks like the recent multiplayer mods seem to be run by "anonymous" devs - perhaps consider doing that if you think there's a chance of them firing back at you.