2 ms·
I wonder if you could fix the incentives by giving everyone multiple "lives", and half penalizing players who went right before the one who lost the fort.
by p1necone 4y ago
I wonder if you could fix the incentives by giving everyone multiple "lives", and half penalizing players who went right before the one who lost the fort.
- MereInterest 4y agoI’ve done it in the past, and it’s much more dependent on the group of people than the rule set. If you have a group trying to game the system, then there’s only so much that the system can do to correct it. If you have a group trying to one-up each other on megaprojects, captive beasts, and over engineered defense mechanisms, then the extrinsic motivation becomes unimportant.
- klodolph 4y agoHow about this... you take a break every few minutes and flip a coin. Heads, you keep playing. Tails, you pass it to someone else.