2 ms·
> It's not always easy to know what options a player has at a particular position, but it's always pretty obvious whether someone is doing well. I really need
by rspeele 4y ago
> It's not always easy to know what options a player has at a particular position, but it's always pretty obvious whether someone is doing well.
I really need to have at least a basic intuition for "the options a player has" to enjoy watching. As somebody who has never gotten into fighting games, watching one is about as fun as watching election results come in for Dog Catcher of Backwater County. Bars move until somebody wins, but hell if I know why or what was so great about what the winner did. It might as well have been random.
Same goes for a MOBA with 150+ playable champions. Every fight is just a mess of colorful abilities that mean nothing to an outsider. You could watch a 40 minute game and maybe by the end of it understand what the champions do, but then the next one will use new champions. These games can be great fun to play, but they will never have spectator appeal broader than the player community. Which is fine.
- Klonoar 4y agoYou might need those options explained to you, but plenty of people are fine watching in ignorance. You could liken it to Boxing or MMA, which people will watch without understanding the intricacies of the sport. Similar to Football, it’s easy to tell overall who’s winning or if theres a big swing. Fighting games definitely have this factor.