4 ms·
True, but one of the things I loved of Solo Leveling (it's finished, right?) is that some times the colors are AMAZING, like there were some panels where I woul
by franciscop 4y ago
True, but one of the things I loved of Solo Leveling (it's finished, right?) is that some times the colors are AMAZING, like there were some panels where I would just stop and get lost in the art for a bit, while that rarely happened to me with black and white manga. Even when it DID happen with manga, it's literally missing an order of magnitude, so IMHO peak manga B&W can barely compare with peak full-color art (and I'm not even saying Solo Leveling is top-level color art, what I'm saying is that it's "very good" and with that it beats "top level" B&W any day IMHO).
- falcolas 4y agoI cant disagree that color art has dimensions to it that black and white (and halftones) can’t quite reach. But to say that color alone makes it better than greyscale… No, I can not agree with that. A matter of taste? Perhaps. But there is some absurdly beautiful art in Manga too. Starkness, working within constraints, has its own beauty. And, as an aside, full color manga is becoming a thing too. More and more full color webtoon style comics are coming from Japan; from mangaka.
- bnjms 4y agoAn author known for her detail is Kaoru Mori. Her art is really beautiful. And while it’s Josei I think it’s appealing to those outside the usual demographic. It is much better than any webtoon where most suffer from samesie character design.
- franciscop 4y agoI'm not saying that color alone makes it better than greyscale, that'd be absurd. What I'm saying is that for the same "percentile of quality", color wins pretty much always. Since full-color as a set technically includes the B&W set (and in the case on point of Solo Leveling, there are some scenes that are notably impressive while being mostly B&W! or grayscale with a shadow hint in other color) then it's a truism that full-color reaches to heights that B&W can never reach.
- YurgenJurgensen 4y agoI suspect you only say this because you read on your phone. The true strength of black-and-white illustration is in being able to see how individual pen strokes have contributed to the feel of the final image. To do this properly you really need a physically large image (and the artist to have started with the intention of producing a physically large image). I didn't think Naoko Takeuchi was that great of an artist until I read the Eternal edition of her magnum opus, and the difference is night and day. Halftones, delicate hatching and thin lines all turn to mush when anti-aliased, so they just won't show up in a medium optimised for grabbing the attention of the infinite-scrolling phone-reader with thumbnail-sized images.