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It's riveting to follow the evolution of Tim Sweeney's dream of a more Haskell-like programming language for games since his 2005 talk: https://www.st.cs.uni-sa
by 8f2ab37a-ed6c 4y ago
It's riveting to follow the evolution of Tim Sweeney's dream of a more Haskell-like programming language for games since his 2005 talk: https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced-fp/docs/sweeny.pdf https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced...
- bibanez 4y agoVery interesting slides. As someone not very acquainted with game programming it helped me better understand the logic behind it. As a sidenote, I found funny his predictions for 2009, because they're not far off from what we currently are aiming for: - 20+ cores - 80+ hardware threads - GPU's with general computing capabilities
- ruuda 4y agoWow, I didn't know he had these ideas for such a long time, thanks for sharing! Now SPJ joining makes a lot more sense to me. Also they both seem to have a preference for using Comic Sans on slides ...
- felixyz 4y agoWhen did the L in FLP enter into the vision? I heard SPJ talk about the project a couple of times in interviews, but don't recall him mentioning anything about Curry or logic programming. I'm thrilled they seem to be taking that path!