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I was expecting pipewire to provide a pulseaudio ABI compatibility without the cost of the pulseaudio SDK(glib), that for 1 steam game. Well, it pulls glib into
by sylware 4y ago
I was expecting pipewire to provide a pulseaudio ABI compatibility without the cost of the pulseaudio SDK(glib), that for 1 steam game. Well, it pulls glib into the SDK too. I forgot about that game, and I am back on my good friend alsa. The software mixer (dmix/pulseaudio/pipewire/jack/whatever) is hidden behind the alsa API.