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It’s not clear, at least to me, how many apps end up paying 30% versus 15%. To your point about financial apps, most can and do offer their services on website
by subharmonicon 4y ago
It’s not clear, at least to me, how many apps end up paying 30% versus 15%.
To your point about financial apps, most can and do offer their services on websites as well. Those websites aren’t relying on infrastructure and SDKs paid for by Apple.
If the current percentage isn’t fair, what is?
Honest question.
- perryizgr8 4y ago> most can and do offer their services on websites as well. Those websites aren’t relying on infrastructure and SDKs paid for by Apple. Isn't that true for fortnite too? I bet 90% of the code and infra involved in an in-game Fortnite purchase belongs to Epic and is common to all the different platforms they support.
- mattbrewsbytes 4y agoApple is merely hosting downloads and not much else for Fortnite or any other online only game, they aren't running game servers. Yes they make the hardware and provide SDK's, so does Microsoft, Google, Samsung, Nintendo, Sony, etc. and Epic owns Unreal engine and likely has games on all of those platforms. 30% or 15% on all in-game purchases is kinda ridiculous because Apple (or other platforms) aren't doing anything other than collecting revenue in those cases so the surcharge should reflect that, like 4-5% seems fair to cover credit card surcharges and payment infrastructure and volume discounts would make sense there for a behemoth like Epic.
- lbwtaylor 4y ago> If the current percentage isn’t fair, what is? Whatever Apple can negotiate with Epic after Apple is forced to allow Fortnite to bypass the app store and the 30% cut. I don't know what number that is, but it's not 30% for Epic. I'm sure plenty would pay it, but plenty would not.