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Unfortunately, much of the Apple sample code is also pretty terrible. Here's one heuristic: if you see any Objective C++ files (*.mm) in the project, you can p
by phil 15y ago
Unfortunately, much of the Apple sample code is also pretty terrible.
Here's one heuristic: if you see any Objective C++ files (*.mm) in the project, you can probably ignore it as an example of good style.
- stuartjmoore 15y agoDisagree. Some good libraries are C++, so linking to them requires you to use Obj-C++ (at very least, changing the name to *.mm).
- phil 15y agoYeah, I meant things like sample code for plain C frameworks, where the author has just decided "hey, why not do this in Obj-C++ instead of Obj-C." As I recall, many of the AudioToolbox examples are like this. Didn't mean to imply that there's no place for Obj-C++, just that it's not good style if you don't actually need it (like to wrap a C++ lib).
- Aqua_Geek 15y agoThe number of iOS examples using Objective-C++ is pretty minimal, IIRC.