4 ms·
Sounds exactly like the giant core count server chips; well they're still a little overclocked but not nearly as much. A major issue is the vast quantity of st
by mjevans 4y ago
Sounds exactly like the giant core count server chips; well they're still a little overclocked but not nearly as much.
A major issue is the vast quantity of state machine dependent programs, like videogame servers, more simply coded data processing generally.
Games and other simulations generally are often single threaded since they're engineered as iterative processes rather than parallel expressions due to possible conflicts in state propagation.