4 ms·
Thanks for the link! I actually saw something almost exactly like this by someone who was working for Looking Glass, but it didn't go in depth about the scripti
by nihilocrat 18y ago
Thanks for the link! I actually saw something almost exactly like this by someone who was working for Looking Glass, but it didn't go in depth about the scripting layer, it just mentioned that you could either go with "static" classes, "data-driven" classes, or a hybrid. In my own development, I've generally gone with hybrid just because the value of flexibility surpasses any sort of performance hit, but I still keep some of the very simple stuff (object position, velocity, etc.) in the static layer.