4 ms·
I'm all for nostalgia, retro gaming would be another example. But let's not kid ourselves that this makes a dent. Most art is utility. A logo, an illustration
by fleddr 4y ago
I'm all for nostalgia, retro gaming would be another example. But let's not kid ourselves that this makes a dent.
Most art is utility. A logo, an illustration for a magazine, an asset to be used in a game. It's completely irrelevant how it was created.
- rcarr 4y agoI was using artist in the broad sense to include writers, musicians, filmmakers etc as well as traditional artists. I'd say traditional art is the least problematic as it is the most subjective. People won't be upset at an image you show them that was generated by AI. People won't be upset if you personify the AI and give it a backstory if they know that it's an AI. They will be upset if you tell them the image was made by a human and you give them a backstory about the artist and they later find out that all of that was complete bullshit. Not only will they be upset, they will no longer trust both those around them and themselves. If they no longer trust, they will become increasingly suspicious and fearful. And as Master Yoda said: 'Fear is the path to the dark side. Fear leads to hate. Hate leads to anger. Anger leads to suffering."