3 ms·
Yeah using an event stream like this requires synchronising the clock of participants. It’s similar to rollback networking in games. Peers can recover from rece
by meheleventyone 4y ago
Yeah using an event stream like this requires synchronising the clock of participants. It’s similar to rollback networking in games. Peers can recover from receiving late updates but if all the updates are late from one peer the situation still degrades. To avoid that participants run time per tick slightly shorter or longer to keep within a desired window.