4 ms·
A 32-bit executable can use 2 GB on both 32 and 64 bit OSes; there's a linker flag that lets you use 3 GB, if you're not playing any dirty tricks with your poin
by unsigner 15y ago
A 32-bit executable can use 2 GB on both 32 and 64 bit OSes; there's a linker flag that lets you use 3 GB, if you're not playing any dirty tricks with your pointer bits. More than that, and you need to recompile the EXE for 64-bit, which is far from trivial, and uncommon for games. Especially games that also run on 512 MB consoles.
- acgourley 15y agoMaybe I misunderstood the reason, but this patch fixed it for me and everyone else: http://www.ntcore.com/4gb_patch.php http://www.ntcore.com/4gb_patch.php It seems to just flip a simple flag in any exe