5 ms·
Creator of Julius here. Not specifically C, but you do want to have a language that's as close to the hardware as possible. Since Julius supports way higher re
by bvschaik 4y ago
Creator of Julius here.
Not specifically C, but you do want to have a language that's as close to the hardware as possible. Since Julius supports way higher resolutions than the original, the time required to draw the screen also increases: full-HD resolution requires 6.75 times more pixels to be drawn than 640x480. I've had to make optimizations to the drawing code to get a decent framerate on higher resolutions.