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Coming from c++ I had no troubles with lifetimes in rust; they were obvious and moat of the time I would have structured the code in the same way anyway. The m
by ithkuil 4y ago
Coming from c++ I had no troubles with lifetimes in rust; they were obvious and moat of the time I would have structured the code in the same way anyway.
The main problem i encountered (beyond the usual learning curve for stdlib and other common libraries) is all the gotchas and rough edges around async