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That is not true, an urban myth. Leaders who don't want to be leaders are bad leaders. I lead a guild once, because I wanted to decide how my time was spent a
by lakomen 4y ago
That is not true, an urban myth.
Leaders who don't want to be leaders are bad leaders.
I lead a guild once, because I wanted to decide how my time was spent and didn't want other people to decide for me.
I didn't want to be a leader. I don't want to tell people what to do. I don't want to give orders everyone else has to follow. I like the team approach.
But people are conditioned to follow.
Except they aren't following... when you apply too much pressure.
I set up a website to plan raids. Paid for a domain. Went through the hassle to configure it and a discord server and a bridge between those and all I wanted was that people fucking sign up or off from raids.
I asked them when they're available and made a plan most people are comfortable with.
Only 5 out of 30 people did even register on the site.
They joined the guild because it was advertised as a raid guild with social spots but raid being the main theme. A RAID GUILD.
After 2 months I was so stressed out that I simply abandoned the guild and left the game.
I can't do everything alone. When I said that I never felt so stressed out in all my life 2 people offered to help with leading raids but at that point it was too late. Some players joined from other guilds, got spell upgrades for free, then left the guild. Some people joined from other guilds to cause drama and distress.
This is of course not real life. But it's close. You don't pay your members money for work and can't expect they follow guidelines. But holy crap, can you at least expect some interest in the main theme of the guild and them to sign up on the site and sign on and off of raids?
I never wanted to be leader. I feel well in the role of an advisor, someone who helps lead. But not the sole person responsible for everything. I'm not perfect. No one is. I was overwhelmed because every piece of the hierarchy in the end asked me what to do. And if I postponed answering things would get worse.
In software development I can be agile and change things around, but people demand stability. They want a bed already made but are not willing to do the effort to build that bed.
In retrospect I should've continued and "fired" 90% of the members even if that meant the end of independent raiding. But I was too stressed out and losing key people, because that game was designed around key roles being present in a raid.
I didn't make the necessary decisions because I didn't want to lose anyone and not piss anyone of. But in the end key people left regardless.
So lesson learned if you do something, focus on just doing that one thing and don't get ballast on board in the first place. It's better to have a small, dedicated group, seeing eye to eye, than a large group where the majority doesn't care about success.
Anyhow, see I wasn't a good manager, despite me not wanting to be a manager.