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It's hard in HTML due to the clunky way it handles density scaling. You wont have any issue doing razer sharp pixel alignment on systems that are natively densi
by kllrnohj 4y ago
It's hard in HTML due to the clunky way it handles density scaling. You wont have any issue doing razer sharp pixel alignment on systems that are natively density aware, like Android, as then the rendering stack can just work in actual pixels like it should, and density handling is done by the layout system instead.
So it's not about the number of layers of abstraction or general "high level"ness, but rather if those abstractions are trying to cover up mistakes made elsewhere.