2 ms·
Blender3d>Modifier>Remesh has a "blocks" modifier, it looks pretty nice, and you can set the camera to "isometric-ish"[1] . However. I hope your model topology
by MilStdJunkie 4y ago
Blender3d>Modifier>Remesh has a "blocks" modifier, it looks pretty nice, and you can set the camera to "isometric-ish"[1] . However. I hope your model topology is straightened out.
I've stumbled across so many SketchUp imported meshes that are just . . hmm . . I don't know the scientific word for it. "Unconventional" is a nice one. Remesh is going to do some weird stuff there.
[1] Camera>Orthographic Camera Rotation> X:54.7, Y:0.000004, Z:45