4 ms·
ActionScript was a terrible language. More complex flash projects were really a hacked together mishmash of things, none of it standard, none of it supported wi
by trilbyglens 4y ago
ActionScript was a terrible language. More complex flash projects were really a hacked together mishmash of things, none of it standard, none of it supported without plugins, and oh, have we all forgotten about the weekly zero-days that flash had?
It might have been more "creative" but that was also due to the fact that it was around at the beginning of the web, when everything was more creative. People had not figured out UI or UX patterns yet at that point, and there was massive wheel reinvention taking place all the time.
Flash was an absolute catastrophe for accessibility at well. A screen reader would just say "Flash movie" as that's all that was actually in the page.
We've had to reinvent a lot of that stuff, true, but we've also gained interoperability, security, and accessibility. I think those are all worthy trade-offs.
- CJefferson 4y agoWhen I was 12, me and my brother made simple flash games. You could produce something with cool animation, basically functional, in a week or two. What is the modern replacement for my nephews now? There might be one but I haven't seen it.
- thorin 4y agoI would guess Scratch as that is what schools use, even from 6 years old.
- personalidea 4y agoScratch maybe or GameSalad?
- est 4y ago> Flash was an absolute catastrophe for accessibility at well Compared to what? All SVG/canvas/WebGL doesn't solve the problem either.
- noduerme 4y agoAS3 was a gorgeous, concise, incredibly fast, strongly typed ES4/5 language with GPU access and all kinds of native APIs at a time when nothing remotely close to that existed in the browser. I humbly suggest that you never worked with it and/or don't understand what it was capable of.