3 ms·
3) resctl just uses COS under the hood. The same limitation applies > Yeah, that gives you 9ish usable slices which is not very much. Again that was my point
by bitcharmer 4y ago
3) resctl just uses COS under the hood. The same limitation applies
> Yeah, that gives you 9ish usable slices which is not very much. Again that was my point
This is 9 ways that you can use for your latency-sensitive workloads exclusively. This is MUCH better than letting all that LLC get trashed by non-critical processes/threads. Typically after applying such partitioning we've observed a 15-20% speed up in our apps.
In my area shaving off a few micros that way is a huge deal and definitely worth spending a couple of minutes implementing.