3 ms·
The point is that if a player needs a 6, they will always pick a 6. It's hard enough for people to come up with something random, but even harder if they know w
by LanceH 4y ago
The point is that if a player needs a 6, they will always pick a 6. It's hard enough for people to come up with something random, but even harder if they know what number they need. Put two people opposed picking a number like this and it becomes random ish.
- OrderlyTiamat 4y agoWell, dnd is largely cooperative: if you want to get a 6, I probably also want you to have a six. And if we're not even assuming that we are motivated to produce random results, than I seriously question whether such a simple rule would fix matters.
- gerdesj 4y agoYou are probably a DM and get how it works. Get the dice out for effect - they are a weapon too! The whole point of DnD n that is it is fantasy ie thinking and talking about something that is not real. How you deal with fantasy is up to you. Worrying about formalality is generally not a good approach to dealing with phantasy for obvious reasons.