4 ms·
That you describe IS pre-screening. And it's not workable, because it would take a ton of dedicated resources to make it work in real time, and even then it wou
by vintermann 4y ago
That you describe IS pre-screening. And it's not workable, because it would take a ton of dedicated resources to make it work in real time, and even then it would be disastrous for latency, unworkable for most games and even desktop applications.
- nomel 4y ago> That you describe IS pre-screening. I think this is making the assumption that all frames are blocked. > then it would be disastrous for latency We're talking about the future here. I'm not sure it makes sense to use current tech to say it's not going to happen, or come up with latency numbers. But, "real time" inference is definitely a possibility, and is in active use for video moderation (Youtube, etc) and object detection (Tesla, etc). Nobody will notice a system running at 2000fps.