2 ms·
Yes, one is easier to write and the other is easier to ship, except for WebGL. The JS/browser angle has another GPU related parallel here. WebAssembly SIMD is
by fulafel 4y ago
Yes, one is easier to write and the other is easier to ship, except for WebGL.
The JS/browser angle has another GPU related parallel here. WebAssembly SIMD is is shipping since a couple of years and like WebGL make the browser platform one of the few portable ways to access this parallel-programming functionality now.
(But functionality is limited to approximately same as the 1999 vintage x86 SSE1)