4 ms·
Interesting, I've played "tabletop RPG" (not D&D, homebrew) on vacations with my cousins, and we used coins, 6-sided dices, and sometimes (when we played while
by ajuc 4y ago
Interesting, I've played "tabletop RPG" (not D&D, homebrew) on vacations with my cousins, and we used coins, 6-sided dices, and sometimes (when we played while hiking) the DM was just counting quickly in his mind from a random number up or down (modulo N) and the player was saying STOP to get the number.
- GuB-42 4y agoIn one of my best "tabletop" RPG session, we had no dice, no character sheets, just two coins. We upgraded to a D6 mid-game when someone found one lying around. Wasn't D&D though, the rules (most of them made up) were particularly suited to that sort of play: lots of storytelling and brutal combat.
- joshfee 4y agoYou should check out Dungeon World (or any Apocalypse World derivatives) - every role is 2d6+ability modifier, and results are always 10+ for complete success, 7-9 for success but with a caveat, and <=6 as a failure. You're allowed to do anything that "makes sense" given the fiction, and it is so much more storytelling focused than D&D etc.