4 ms·
I've played similar looking games (Zombies!!) and while it wasn't terribly ergonomic it was definitely playable. It's important to use a good grid, and to lock
by traverseda 4y ago
I've played similar looking games (Zombies!!) and while it wasn't terribly ergonomic it was definitely playable. It's important to use a good grid, and to lock things like tiles in places if you're going to be putting stuff on top of it.
I doubt the UI has improved very much honestly. Maybe the pieces you were dealing with were just too small, or you were zoomed out too far? While things can occasionally be a bit finicky to grab we've honestly never had those kinds of major problems with it, although we mostly stick to simpler games like catan and dungeons-and-dragons.
- the_af 4y agoI was using the official Zombicide module, mind you, not some fanmade mod. We found it terrible to play.
- traverseda 4y agoOdd, all I can say is that that hasn't been the experience of my friend-group, or my 50 year-old tech-phobic cousin. I haven't played the official Zombicide module mind you, I'm mostly sticking to games that are free in the steam workshop.
- 22c 4y agoHaving played TTS and some official DLC, I can say that a well-made fan creation will beat the usability/scripting of official DLC almost every time. I found it best to search the Steam Workshop for the most popular version of the game I wanted to play. I also personally prefer "Scripted setup" games which automate a lot of the setup, though I know some people prefer the more tactile setup.