4 ms·
yeah, no. sometimes apple just decides to reinvent the wheel instead of using the cross-platform universal standard that everyone else is using. being frustrate
by coconut08 4y ago
yeah, no. sometimes apple just decides to reinvent the wheel instead of using the cross-platform universal standard that everyone else is using. being frustrated by this is both understandable and obvious. apple's obstinance and complete refusal to implement vulkan is a large reason why game developers don't release games for the mac. thank god some third party decided to make a vulkan translation layer because that is one of the primary reasons macos has any games at all.
- sbuk 4y agoMetal predates Vulkan by 2 years.
- galad87 4y agoThat doesn't make sense, most game are made with Unity and Unreal, which can quite easily package a Mac version, but those aren't coming to Mac either. Which AAA studio uses Vulkan anyway?
- girvo 4y agoid, and that’s about it as far as I’m aware?
- dmitriid 4y ago> instead of using the cross-platform universal standard that everyone else is using. 1. Metal predates Vulkan 2. The vast majority of gaming platforms either don't support Vulkan, or have it as a distant third-party option https://news.ycombinator.com/item?id=33742823 https://news.ycombinator.com/item?id=33742823