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The lower the barriers to entry, the more competition game developers face, often by teams willing to charge little or nothing. Look at the app stores on mobile
by barbariangrunge 4y ago
The lower the barriers to entry, the more competition game developers face, often by teams willing to charge little or nothing. Look at the app stores on mobile: 0.01% of apps make back their development cost
Steam had almost 9000 new games added to it last year, and the average revenue of each fell by almost half a couple of years ago
- mtrower 4y agoFrom an economic standpoint, perhaps. Consider the hobbyist. If these tools had been available when I was a kid, my tile based RPG could have had the graphics I always wanted it to have. Instead, it never got anything more than map tiles (primitive ones at that). I had no talent or skills for asset creation. Nobody played that game other than me, and (once) a couple other people I knew. That was fine, I made it for me, not others. But I would really have been happy to have access to assets.