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I'm pleasantly surprised that is actually about programming geometric curves. This was my entry into coding as kid. What would be cool is to present two differ
by weinzierl 4y ago
I'm pleasantly surprised that is actually about programming geometric curves. This was my entry into coding as kid.
What would be cool is to present two different ways to plot the curves: The 'analytic' (or parametric way) and then also shader style where you basically decide for every pixel independently if you draw it or not.
- pavlov 4y agoI think of these two methods as “inside out” vs. “outside in”, which is not very scientific but lets me visualize the distinction: mapping the model to pixels vs. mapping the pixels to the model.